Screenshot
Screenshot

Gotta go FAST. FAST RMX!

Main ImageFast RMX
Intial Release Date: December 31, 2017
Developers: 
Shin'en 
Publishers: 
Shin'en 
Platforms: Nintendo Switch
Game information was freely provided by IGDB.com

If you were to ask me what my least favorite video game genre is, I’d probably go ahead and say sports but something about racing games tend to just drag me down. I just can’t seem to get excited about going around in circles. Outside of Mario Kart, there’s only ever been one racing game that’s captured my interest: F-Zero. Unfortunately for me, that was around the time of the last entry in the series. Luckily, years later Shin’en decided to use the spark and create a fire.

FAST RMX is Shin’en’s latest in the FAST racing series. The series started back on the original Wii’s WiiWare service with “FAST Racing League” back in 2011 followed by FAST Racing Neo on Wii U in 2015. Now two years later FAST RMX is here to make you feel the wind through your hair. With a huge number of tracks (quoting their game page: “Drive through abandoned mines in the depths of the earth, to dense jungle areas, futuristic cities, crossing vast deserts and finally up into the stratosphere and beyond.”), FAST RMX has a ton of variety for a seemingly simplistic racer. The controls are simple to pick up and the difficulty ramps up quickly, but is fair. The game is also the first time I noticed HD Rumble on the Switch. Although you might not notice it at first, you can feel the pressure slowly building as you softly hit the side of the rails. Certain tracks also have unique feelings, and it blows me away how involving HD Rumble could be for immersion in games.

FAST RMX makes its mark on the eShop launch with online multiplayer. With up to 8 players (you and 7 others), its insanely easy to pop in, race a few matches, and pop out. FAST RMX does an incredible job keeping up with the speed, though I did notice a couple of rubber-banding issues with players popping in and out. This very well might be my connection, however, as it wasn’t consistent. The biggest issue that I found with the online is that there isn’t a way to queue for a race with friends. I have a hard time recommending the game when my friends and I can’t play online together. I do hope that this gets patched in when Nintendo introduces the online app, which I would imagine will be around the Splatoon Global Testfire or Mario Kart 8 Deluxe.

One of the most noticeable things about FAST RMX are the graphics. Especially during local multiplayer split screen, I’ll often find myself gawking at the tracks as they blur by. The models are obviously not incredibly complicated, but they portray individual looks and styles, and you’ll very quickly end up having a favorite vehicle. One thing I’d possibly like to see in a sequel would be a vehicle creator similar to F-Zero GX. Speaking of F-Zero: not only does FAST RMX have a similar, spectacular soundtrack, but it also features the announcer from F-Zero GX, Jack Merluzzi. His voice does a fantastic job announcing the tracks and other voice work.

With 30 tracks, 15 FAST racing machines, local and online multiplayer, and insanely polished 60fps 1080p visuals, FAST RMX is a great value if you’re a fan of futuristic racers and miss Nintendo’s offerings. While there are small hiccups, FAST RMX is for sure worth a buy if you’re looking for a great, high-speed launch title.

Pros:
  • Clean and crisp art style w/ stable frame rate.
  • Great sound effects/music.
  • Easy to pick up and understand controls.
  • Interesting HD Rumble support.
Cons:
  • Difficulty very, very quickly picks up.
  • No friend lobbies in online multiplayer.
Graphics Pixl Score 4 4
Story Pixl Score N/A N/A
Sound Pixl Score 4 4
Controls Pixl Score 5 5
Fun Factor Pixl Score 4 4