Become a SteamWorld Ambassador!

Our friends over at Image & Form just revealed a new way for you to play their upcoming game, SteamWorld Heist, before anyone else! Every other Tuesday they’ll post a challenge on their blog. The winner of every individual challenge will be able to join the club of official SteamWorld Ambassadors.

Click on to read the full PR…

Space Engineers gets new updates, and an exclusive interview!

First off, the update news!

PRAGUE (JULY 29, 2014) – In the continuing effort to deliver the best gameplay experience for nearly a million players on PC, independent developer Keen Software House has updated their Steam Early Access hit, Space Engineers, with several major new features, including support for dedicated servers, player factions, hacking, tools for driving, and more. Keen Software House delivers weekly updates to Space Engineers every Thursday, offering new features, fixes, and more.

Space Engineers’ space-based sandbox offers a robust platform for creative gamers to build and maintain space stations and ships in a single- or multi-player environment. The game remains one of the top overall sellers on Steam and appears on the platform’s Early Access program. Space Engineers is available now or via Steam for $19.99 USD.

“A great Steam Early Access game must deliver on its promises to the community – the gamers who have taken the risk of buying into your vision – by continually growing and improving with new features, expansion of gameplay, and more,” said Marek Rosa, CEO and Founder, Keen Software House. “Over the past month, we’ve worked hard to deliver against that standard and we’re fortunate to have the smartest and most dedicated fans on Steam offering their insights and suggestions to shape the future of Space Engineers.”

Major game updates added over the last several weeks include:

  • Official Dedicated Servers/Hosts (commercial use): Dedicated servers allow players to connect to a third party host, rather than using a player-host, in a peer-to-peer set-up. This feature often results in faster connections and less lag.
  • Merge Blocks, Conversion of Station to Ship: Players can now permanently merge ships and stations of the same block size by using the ‘Merge Block’ feature. When a ship is merged with a station, the ship becomes the station. Stations can also be converted to ships, but the blocks that are partially inside asteroids will be damaged or destroyed.
  • Factions: Players may now create and join factions, determine ownership of blocks, and manage relations between them (hostile/ally); blocks can be shared within factions or with everyone; ownership can be transferred by the owner.
  • Hacking & Breaching: Block ownership is determined by computers, so if players want to take over hostile blocks, they will have to replace the computers that are in these blocks.
  • Steering wheels, wheel controls: Players can now build and control vehicles with the addition of steering wheels and wheel controls.
  • Batteries: The Battery Block enables players to store the energy generated by solar panels or reactors at an efficiency rate of 80%. The time needed for charging depends on the amount of energy available.
  • Pistons: Pistons is a new type of block which allows players to build even more advanced machinery.
  • Antenna Communication: Signals can travel through multiple antennas so players can receive a signal from any distance; broadcasting can be limited by player or by the power of the antenna.
  • Spectator mode: players can now learn from the community’s best by spectating their work.

Now, what about that interview?
We got the chance to talk to Ondrej Petrzilka, lead programmer for Space Engineers about the game. You can find the interview below!

Space Engineers takes us where no man has gone before.

Recently, lot of games have been using the “Sandbox Construction” theme that was made popular by Minecraft. Some seem like cheap knockoffs with mild changes, while others simply use the basic concept, but are original, creative and equally addictive games. Space Engineers is certainly the latter, as I’ve had the pleasure of finding out these last few days.

SE_Eagle_001When first starting the game it’s extremely easy to feel overwhelmed. There are so many options for construction, so many materials needed for construction and, of course, the challenge of being the middle of space with only a few tools. To be honest, I had no idea what I was doing when I first started playing, but luckily the game had tutorial videos that were very informative and not terribly long. What became one of my favorite features from the start was the accurate gravity; in higher gravity environments, like on your ship you fall, while out in space you keep going until you either hit something or apply your handy jetpack in another direction.

The game’s other definite strongpoint is the huge amount of customization you can put into your ships or space stations, as you’ll JOSGKPk - Imgurfind yourself spending hours at a time making the ship of your dreams and mining asteroids to find the materials to do so. And you don’t just make the outside of the ship for instance, what killed most of my time was trying to get the inside of my ships to look just like the Star Destroyers from Star Wars (I failed, if you were wondering, but I’m sure it’s been done already). And the multiplayer is nothing short of gratifying, as you either cooperate as a team or fight as enemies; the sky’s the limit for you!

As far as complaints go I didn’t have many, surprisingly. My first complaint was that, though it makes sense (we are in space, after all), it was way too quiet when you’re out there building your ship or drilling through asteroids. Speaking of the asteroids, everything seemed to be far apart, and getting to them was painstakingly slow. However, my good friend on Steam, who plays the game often, tells me this can be fixed.

As with most games of the genre, Space Engineers is getting constant updates to improve and I eagerly look forward to playing future versions and enjoying myself further. If you want to check it out, you can buy it on Steam for $19.99. I highly recommend it.


Octodad: Shorts! Coming Soon!

Our friends at Young Horses just shared this little tidbit with us….

Greetings, fellow normal humans! Did you have enough fun playing Octodad: Dadliest Catch? Of course not, you can always have more fun playing Octodad: Dadliest Catch! But instead of yelling with your friends into a Youtube camera, now you can have fun that is officially sanctioned by the Young Horses. Behold new content, Octodad Shorts!

Octodad Shorts are DLC levels we’re releasing for FREE, which explore new scenarios in our tentacled father’s life. New levels were our number one most requested feature (next to making the game free), so we’ve been hard at work doing what you all tell us to!

But why look at screens when you’ve got bullet points!?
  • Over 40 new objectives!
  • Over 20 breakable plates!
  • Over 0 unconscious ragdolls!
  • An unspecified amount of new octopus sounds!
  • Probably a pizza!
Want to see all this and more? Just wait in front of your computer for a while (weeks) until the new Octodad content washes over you like a summer breeze. Don’t have Octodad: Dadliest Catch to enjoy this content? Well, you can buy the current game on Steam right now (hurry before the Summer Sale ends!)

The Hunt Has Just Begun!

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Details from company CD Projekt Red’s newest title The Witcher 3: Wild Hunt have surfaced. Shown in its latest trailer “The Sword of Destiny” Shows a vast landscape that the main character Geralt of Rivia wanders as it sets the stage for his most dangerous adventure yet.

Geralt’s quest is to find a long lost Withceress who’s in peril as he battles the new threat which is aptly named The Wild Hunt.

The Witcher 3 is set to release on February 24, 2015 in two different versions for Playstation 4, Windows PC and the Xbox One.

Previously, the developer had outlined a February release window after it was delayed past 2014.

The Witcher 3 will arrive in two different editions, both physical and digital. The game’s standard edition will include a game manual, soundtrack, stickers and The Witcher universe compendium. A collector’s edition of The Witcher 3: Wild Hunt will come in deluxe packaging and pack-in more goodies die hard fans of the series will want to get their hands on, including a 10-inch statue of protagonist Geralt battling a massive griffon and other items, like a medallion, 200-page art book and SteelBook case.

A digital, DRM-free release of The Witcher 3 will include a digital art book, bonus videos and a detailed map of the game’s world. An exclusive digital version, released through, will give buyers an extended game soundtrack, wallpapers, artwork, a digital comic, two beta keys for the upcoming The Witcher: Adventure tabletop game and a free copy of the RPG title Neverwinter Nights.

CD Projekt Red and are offering fans a pre-order loyalty discount as well. Players who own a copy of previous Witcher games will get an extra 5 percent off the game’s asking price for each title they own.

For more details on the collector’s edition release of The Witcher 3: Wild Hunt, check out the video link below.


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