Civilization moves Beyond Earth in Fall, taking exploration to space.

Sid Meier’s Civilization: Beyond Earth will propel the development of human civilization beyond the traditional timeline of a Civilization game, by exploring humanity’s future on an alien world. For the first time, players will lead factions divided by contrasting cultures and evolve their new civilizations to reflect their chosen destiny. Players will experience an array of new gameplay possibilities, including nonlinear technological progression, deeper customization of chosen factions, and an entire alien world that will change the very identity of each faction based on their choices.

• Seed the Adventure: Players will establish a cultural identity, select a leader and sponsor an expedition by assembling the spacecraft, cargo and colonists through a series of choices that directly impact starting conditions when arriving on the new alien planet.

• Alien World: Exploring the benefits and dangers of a new planet filled with dangerous terrain, mystical resources and hostile lifeforms unlike those of Earth, players will build outposts, unearth ancient alien relics, tame new forms of life, develop flourishing cities and establish trade routes to create prosperity for their people.

• New Technology Web: Reflecting forward progress in an uncertain future, technology advancement will occur through a series of nonlinear choices that affect the development of mankind. The tech web is organized around three broad themes, each with a distinct victory condition.

• New Quest System: Quests are infused with fiction about the planet, and will help guide players through a series of side missions that will aid in the collection of resources, upgrading units, and advancing through the game.

• New Orbital Layer: Players will build and deploy advanced military, economic and scientific satellites that provide strategic offensive, defensive and support capabilities from orbit.

“Having celebrated its 23rd anniversary last year, Civilization has cemented its reputation as one of the greatest and longest running franchises in video game history,” said Christoph Hartmann, president of 2K. “Sid Meier’s Civilization: Beyond Earth builds upon that success by pushing the series in new directions with players exploring an unknown future on an alien planet.”

“The Civ team was excited about the opportunity to continue the story of Civilization into the future, because it allows the team to break free of historical context,” said Sid Meier, director of creative development at Firaxis Games. “We’ve always let our fans create the history of mankind, and Civilization: Beyond Earth will now let them create the future.”
In addition to its use of DirectX 11, Sid Meier’s Civilization: Beyond Earth will be among the first wave of products optimized for the latest in AMD graphics technologies, including: the new Mantle graphics API, for enhanced graphics performance; AMD CrossFire™, for UltraHD resolutions and extreme image quality; and AMD Eyefinity, which allows for a panoramic gameplay experience on up to six different HD displays off of a single graphics card.

Sid Meier’s Civilization: Beyond Earth is not yet rated by the ESRB, and will be available for Windows PC, Mac and Linux in North America this fall for $49.99.

Source: GameTrailers

Well-Known Skyrim Modder Announces Hazewalker, a Dark Fantasy Metroidvania Game

Huntsville, Alabama – April 7th, 2014 – David “Chesko” Pierce, author of award-winning Skyrim mods such as “Frostfall,” has assembled a group of talented artists and developers to create Hazewalker, a Metroidvania-style game set in an original dark fantasy setting. Players will take on the role of a lone warrior who must journey into darkness to put an end to the Haze, a corrupting force that twists all that are caught within it into monstrous abominations. Hazewalker is slated to go live on Kickstarter in October 2014 with a fully playable demo.

Hazewalker will expand on the action-adventure and exploration gameplay mechanics that define classics such as Castlevania: Symphony of the Night. Players will be able to select a male or female character, experience visceral combat and branching storylines, choose and upgrade powerful abilities, improve equipment, and more. The game will combine stunning handcrafted setpieces with procedurally generated content to ensure every playthrough is unique and exciting.

Currently in development in the Unity game engine, Hazewalker will combine richly hand-painted backgrounds with fluidly animated 3D characters to produce a distinct, “living concept art” visual style. The game will feature cloth simulation by Cloakworks, advanced shader effects and atmospheric audio to deliver an unforgettable experience.

“Hazewalker is a story about hope, and the cost of keeping hope alive,” David said. “I can’t wait for players to be able to explore the world we have in store for them. We’re building something that I think is going to be really special.”

Hazewalker is being developed for release on most modern platforms. TheoryForm has posted initial details about the world of Hazewalker, including high-resolution concept art and story information, at www.hazewalker.com. Additional information and artwork will be made available on the site over the coming weeks and months.

Live a Life You Never Imagined in a Hilarious and Unpredictable New World in ‘Tomodachi Life’!

In Tomodachi Life for Nintendo 3DS, Mii Characters Join Your Dream-World Starring Your Real-World Friends

 REDMOND, Wash.—(BUSINESS WIRE)— Take all your preconceived notions about life’s possibilities, crumple them into a ball and toss them out the window. It’s time to star in a whole new life. On June 6,visit the outrageously bizarre island world of Tomodachi Life for the Nintendo 3DS system. Everyone you know, and everyone you wish you knew, should prepare to meet their Mii maker – you! – as you build a bustling fantasy population of friends, family and even celebrities, all in one wild and hilarious world. The real emotional connection you already share with your Mii characters will keep you glued to the drama, intrigue and hilarity that ensues as everyone goes about their extraordinary daily lives, evolving and interacting in unpredictable and often uproarious ways.

The Tomodachi franchise already has taken Japan by storm, selling more than 5.5 million games. Its first North American title, Tomodachi Life, is poised to stake out unprecedented video game territory when it launches June 6.Nintendo announced more details today in a special Tomodachi Life-themed Nintendo Direct. To view the Nintendo Direct in its entirety, check the video above!

“Nintendo fans are familiar with Mii characters, but now they come to life in ways they never have before – with their own lives, interests and personalities,” said Scott Moffitt, Nintendo of America’s executive vice president of Sales & Marketing. “Customization and open-ended play are two big video game trends for 2014, and Tomodachi Life delivers a fun, creative experience that makes you want to visit again and again, because there’s always something interesting going on.”

“Tomodachi” is the Japanese word for “friend.” After completely customizing all your Mii characters, from their voices and appearances right down to their personality quirks, you’ll recognize them instantly. But you can’t possibly predict what they’ll do next. For the first time ever, Mii characters behave based on the personality traits you select, playing out the drama you set in motion. A celebrity might fall in love with your math teacher. Your mom might jump on stage to belt out heavy metal songs. Or you could become famous striking poses down the runway of a fashion show wearing cute and silly outfits. Best of all, you can document these unbelievable moments for posterity and share them all with your friends via the Nintendo 3DS Image Share service.

Even your far-fetched celebrity dreams can come true in Tomodachi Life. If you have ever wanted international superstar Christina Aguilera to join you in a sing-off,or believed that she would become BFFs with your cousin or wished she would perform a song with your customized lyrics, it could happen here. The multi award-winning singer has signed on to be a part of Nintendo’s promotional campaign for the game, and her Mii character will be available at launch. Aguilera’s Mii character also will guest star in a TV commercial and in online videos that show all the exciting things that happen when celebrities mingle with Miis players know personally. The first video in the series can be viewed below. Additional celebrities involved with Tomodachi Life will be announced over the upcoming weeks.

The plot of Tomodachi Life thickens with the addition of each Mii character. As they deliver one gripping twist and turn after another, you can reward them with in-game gifts and clothes, their favorite foods or special flourishes for their apartments. Together you can further broaden your Tomodachi Life horizons by exploring the island, solving characters’ problems and helping them with their needs.

Additional information about Tomodachi Life will be revealed in the future. For the latest updates, visit http://tomodachi.nintendo.com. The game will play on Nintendo 3DS and Nintendo 2DS systems, and will be available in stores and in the Nintendo eShop on Nintendo 3DS and on Nintendo 2DS at a suggested retail price of $34.99.

New Championship Mode Brings Nostalgic Competition to NES Remix 2

REDMOND, Wash.–(BUSINESS WIRE)– A new mode inspired by the iconic 1990 Nintendo World Championship event is making its way into the upcoming NES Remix 2 game, launching exclusively in the Nintendo eShop on Wii U on April 25. The original Nintendo World Championship in 1990 challenged players to achieve the highest cumulative score in three specific games using a multiplier-based scoring system. The new Championship Mode in NES Remix 2 follows a similar model, but features an updated slate of three games and a revised scoring multiplier.

Super Mario Bros. remains as one of the three games in Championship Mode, but is now joined by Super Mario Bros. 3 and Dr. Mario. Players will take on a series of three successive score-based challenges in these games to achieve a cumulative total score. Scores can be posted to Miiverse, so players can compete with friends and others who also have the game. The first NES Remix game is required to experience Championship Mode in NES Remix 2.

NES Remix 2 is a mashup of classic Nintendo games that features challenges from many different NES games like Kid Icarus, Kirby’s Adventure and Metroid. Just like NES Remix, this sequel includes stages from NES games with added challenges, as well as modified stages that introduce new elements.

For more information about NES Remix 2, visit http://nesremix2.nintendo.com.

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